This week everyone has been working hard. Instead of giving all (one) of my readers a long, drawn out explanation of how and why I thought of this plot, I'll just post the plot itself! Here's your preview into the minds of the CHIEF IDEA of DGAF Studios.
FEROZHEAD: DIMENSIONAL TRAVERSAL
SCENE 1: 1D ESCAPE
Mechanics: Player controls a dot the color of toast. Uses arrow keys to control acceleration and absorb smaller dots (similar to Osmos). As the motivation bar fills up, the background begins flashing and the dots start grouping together. Feroz yells “I AM NOT CONTENT WITH JUST ONE DIMENSION ANYMORE WAUUUUUGHHHHHH” and suddenly turns into FEROZHEAD.
SCENE 2: 2D ESCAPE
Mechanics: Motivation bar that increases per enemy killed
FEROZHEAD in a 2D world, defeating flying enemies by shooting them. As the motivation bar goes up, the screen starts to flash colors. Feroz yells “I AM NOT CONTENT WITH JUST TWO DIMENSIONS ANYMORE, WAUUUUUGHHHHHHHH” and suddenly turns into F3DROZ.
SCENE 3: 3D GREETINGS
Mechanics: The Motivation Bar fills up for completing challenges, actions. Can spend the Motivation bar by hitting a certain key, and then F3DROZ goes “WAUUUUUUGHHHHHH” and spends it to activate the next part of the story.
F3DROZ wakes up in the middle of a blank white expanse. An arrow on the ground is the only indicator of what actions he should take. The player takes his first step forward as F3DROZ, giving the player 100% of the Motivation points needed. The button for the Motivation Activation will flash on the screen and the player will activate it. Upon “WAUUUUUUUGHHHHHH” the world will become full of grasses, trees, houses, and F3DROZ will have a gun. Feroz shouts “This is more like it!” and fires his INT3RDIMENSIONAL TRANSGRESSOR (with BLAND bullets, upgradeable later on in the game to have different power-ups that can be switched out with ease) into the air.
SCENE 4: THE TEAS3D
F3DROZ has all unlocks enabled and obliterates bears that come at him from all sides. The player will experience the overwhelming power of fully upgraded F3DROZ. Suddenly, the screen begins to blur and a face comes up on the screen.
FARHAN: Beya! Beya! What are you doing in 3D! Get back here! 2D is where you belong!
F3DROZ: You can’t stop my freedom!
FARHAN holds up a remote control. He hits a button, and F3DROZ is downgraded to level 1 of everything.
F3DROZ: No, my 3D power! WHY?!?!
FARHAN: Hahaha, you will never be able to defeat my minions. I will defeat you and send you back to the world of 2D!
F3DROZ (To himself): If I can just make it to the end of this level, I can at least make sure I won’t be sent back to 2D. HERE I GO!
The player uses the arrow keys to control direction and angle of walking, all enemies will be on the same plane. F3DROZ must navigate through a small village, dodging barrels that bears throw at him by walking to the side of them or shooting them. His gun is very slow and not very powerful though, so he must shoot the barrels once to destroy them, and the bears twice. This can be upgraded later. Each bear shot will yield 5 points. There will be 6 bears total on the road.
After making it through the town by following the arrows on the ground, F3DROZ will need to step in to the GOLD STAR ZONE on the ground at the end of the road. This will conclude the level and direct the player to the INTERDIMENSIONAL SHOP ZONE.
SCENE 4.5: INTERDIMENSIONAL SHOP ZONE
F3DROZ: I can rest here for a while, and upgrade my equipment while I’m at it. I can make myself stronger and more ready to take this dimension on.
The player can direct F3DROZ to one of 4 doors: Weapons, Power, Defense, Style, and Done.
The first gun the player has has a speed of 1 and a power of 1. By mousing over other choices the player can see how they compare to the weapon he is currently using.
Weapons unlocked (available for purchase) by this level:
3D PEA SHOOTER - A gun. Your puny pistol can hardly compete with this bad boy. Starting stats: Speed: 3 Power: 2. Price: 25 Dimension Points (DP)
Power Upgrades unlocked (available for purchase) by this level:
3D PEA SHOOTER (REQ. WEAPON):
Pack a (Pea) Punch: +1 Power 20 DP
So S(Pea)dy: +1 Speed 20 DP
Defense unlocked (available for purchase) by this level:
+1 Life: 50 DP
Style unlocked (available for purchase) by this level:
Sunglasses: 15 DP
Upon walking through the “Done” door, players will have an “EQUIP” screen in front of them. By using the menus with the same four categories as the I.S. (minus Defense), players will switch between weapons/upgrades. The “Style” option also is here, and players will enable which pieces of Interdimensional Swag they will equip, which adds a 5% bonus DP earned per piece of swag they have on. This can be explained in the shop tutorial.
The player will select “Complete” and then, after being asked whether they are sure, proceed onto the next level.
SCENE 5: A WARM WELCOME
F3DROZ (equipped with whatever purchased items the player has chosen) walks into a huge lava filled cavern. The screen blurs and again FARHAN’s face appears on the screen.
FARHAN: This is part of the awful 3D world you are a part of, beya~ I will save you! Minions, apprehend that man!
F3DROZ must fight through a lava filled path. In some places, the lava rises and falls, causing the player to think about when to wait and when to go. After the lava seeps back down, the player can run through these dangerous areas.
The main enemy present here are the bats. Bats fly fast at the player and wait 1.0 seconds charging an attack and then dash forwards. The bats will take the player’s position at the beginning of this charge time, and then at the end dive forward at high speed towards that place. This will force players to constantly move and be on the lookout for these bats. Bears will still be there throwing barrels. Bats are worth 10 DP each and bears are still worth 5 DP. After a while the end of the path will appear, and the player will step onto the GOLD STAR ZONE and end the level.
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That's it for the preview. Tune in next week and don't forget to check out the store and buy FEROZHEAD merchandise!