This week in computer science I accomplished my goals of working on the power-up code. It took me a lot of work, and in the end my biggest mistake was not actually referencing the method I had made in the Update() method. That is to say, the code never actually ran. After Gavriel helped me out and agreed that the code was solid, I was still convinced I had done something wrong. I finally figured it out, and the process was completed.
The code ended up being replaced by a bigger random power up that changed the level completely. I still am pushing for a more slight, common power-up that boosts your speed at least. For now the collision is still based on spinning rectangles, which I would help to fix if I could.
This week I want to help Gavriel and Douglas with the new 3-D stuff and also learn more about the particle effects that Freed is working on. I think he has that mostly covered, so maybe I could look for more of a design aspect to work on.
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