This week I was working a lot on the Reimer's XNA tutorials -- that is, until it got blocked by AISD. I spent enough time with the tutorial that I was proficient with the language. I worked with some other tutorials as well.
This week, for our FerozHead project, I worked on the method that deleted the bullet and the opponent it collided with. I started working on a Power-Up class and implementing it to our code, but because I was sick, I only was able to go to class for one day of the week.
Next week, I want to finish up the Power-Up code and start working on different kinds of Power-Ups, or maybe a way to change levels that is more smooth than what we have now. Also, I want to help Doug reformat our code to be neater. Right now most of it is in one big class.
Til Next Week,
Frank
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